Digger Characteristics
Name | Description | Type | Faction |
---|---|---|---|
Aqua Protection | Encapsulates you in a bubble shielding you for % max hp. After few seconds, the bubble expires healing you equal to the amount of the remaining shield. It completely nullifies fire damage. | Utility | Water |
Quick Dash | Quickly dash avoiding all projectiles, it has a very short active cooldown. | Utility | Lightning |
Cyclone | Create a cyclone that moves towards nearest enemy. Removes enemy trails and lingering effects. | Offensive | Wind |
Meteor Shower | Cast a shower of meteor dealing damage to all enemies in the area for few seconds | Offensive | Fire |
Blinding Spark | Releases three rounds tiny sparks for few seconds that homes towards enemies damaging and blinding them on impact. | Offensive | Lightning |
Vanguard | Spawns two protective shield at your both sides blocking projectiles. Reduca damage taken for the duration. | Defensive | Earth |
Brittle Ice Shield | Coats you in an ice shield that is able to take few hits before breaking apart and fires ice shards around dealing damage to enemies. Instantly explodes if hit by fire-type attacks | Defensive | Frost |
Rock Throw | Throws a boulder of rock dealing damage and has a chance to stun enemies | Offensive | Earth |
Death Ray | Fires a red laser dealing massive damage at a cost of your health. Heals you for every enemy that this laser kills. | Offensive | Fire |
Berserk Axe | Spawns a spinning axe that revolves around you dealing to enemies it touches. Has a chance to cause them bleed. | Offensive | Frost |
Rally Call | Drag enemies around towards you dealing damage. | Utility | Earth |
Flaming Rage | Increases your attack speed and makes your attack ignited causing enemies to get burned. | Offensive | Fire |
Blood Lust | Upon casting, drains % amount of health of all enemies in the room. | Offensive | Poison |
Chronobreak | Stops time causing all enemies to be static for few seconds. | Utility | Lightning |
Impact Blink | Fires a projectile that explodes upon impact dealing damage and slowing enemies around. Recast to teleport at the impact location. | Utility | Wind |
Hail Storm | For the duration of the storm, enemies are slowed and damaged. Enemies that survived the storm gets frozen for few seconds. | Utility | Frost |
Toxic Gas | Leaves a trail of poisonous gas that damages enemy. | Offensive | Poison |
Ice Wall | Spawns pillar of ice around you blocking all projectiles. Weak vs fire type projectiles | Defensive | Frost |
Inferno Snake | Spawn a crawling fire snake that moves in a random direction burning enemies it touches. | Offensive | Fire |
Gigantum | Increases your health and size but lowers your movement speed. Has a chance to one shot an enemy (excluding bosses). | Defensive | Earth |
Battle Cry | Makes all enemies vulnerable causing them to take more damage. | Utility | Water |
Fire Barrage | Fire Barrage | Offensive | Fire |
Healing Call | Heals you for % amount of missing health. | Utility | Water |
Phase Rush | Increases your movement speed and allows you to pass through enemies and projectiles for few seconds | Utility | Wind |
Demonic Siphon | Slowly drains enemy health converting it into a shield. After a few seconds, it explodes and deal damage to enemies around. You are unable to perform attacks throughout the duration. | Offensive | Fire |
Burning Charge | Becomes Invulnurable and charges in a horizontal direction, damaging all enemies that the player passes. | Offensive | Fire |
Static Jolt | Becomes Invulnurable and increases movement speed, inflicting static charges to enemies that the player passes, after the ability resolves, stun all enemies that has static charges | Utility | Lightning |
Ice Resolve | Encase self in Ice becoming Invulnerable and regenerates health, deal minor damage and knockbacks enemies after the ability resolves. | Defensive | Frost |
Chain Lightning | Cast a lightning spell that chains onto other enemies. (4 bounces) | Offensive | Lightning |
Ice Path | Fires an ice projectile peircing enemies across the room, it creates an ice path in its wake, increasing the player's movement speed on the path | Utility | Frost |
Fire Cloak | Shrouds self in fire dealing damage and inflicting burn to nearby enemies. | Defensive | Fire |
Death Gaze | Stuns all enemies in the room breaking their defenses causing them to take more damage. | Utility | Poison |
Hail of Blades | Fires throwing knives around dealing damage to enemies and causing them to bleed. | Offensive | Wind |
Ignition | Ignites all burning enemies even more causing them to explode upon death. | Offensive | Fire |
Safeguard | Cast a shield equal to % amout of your missing health. | Defensive | Earth |
Thorn Shield | Creates a spiky shield that when attacked, deal % amount of damage to the attacker | Defensive | Earth |
Onguard | Reduce damage taken by % and increases thorns damage. | Defensive | Wind |
Undertow | Summon a Tentacle that slams and pulls enemies | Offensive | Water |
Giant Stomp | Summons a Golem foot that crashes into an area dealing AoE damage | Offensive | Earth |
Tsunami | Summons a Tidal wave dealing damage to foes in its path | Offensive | Water |
Surf | Summons a tidal wave and rides the wave dealing damage in your path | Utility | Water |
Reckless Axe | Enhances your next attack to deal massive damage, it has recoil | Offensive | Frost |
Fire Arrow | Fires a flaming projectile to a foe and burns them, enhances the damage of your next basic attack | Offensive | Fire |
Ice Shot | Shoots an icy projectile that freezes foes that have been hit, enhances the damage of your next basic attack | Utility | Frost |
Spark Splitter | Fires 3 low damage spark projectiles that stun foes hit for a short time, enhances the damage of your next basic attack | Utility | Lightning |
Boomerang | Throws a boomerang that returns after reaching a certain distance, enhances the damage of your next basic attack | Offensive | Wind |
Poisoned Tipped | Fires a penatrating shot that inflicts poison to all in its path, enhances the damage of your next basic attack | Offensive | Poison |
Homing Missles | Shoots 3 missles that track down foes | Offensive | Fire |
Plasma Cannon | Fires a straight beam of lightning dealing damage to al int it's path | Offensive | Lightning |
Smite | Cast a thunderstorm that only targets all undead foes (Skelly, Zombie, etc) across the room, damaging and stunning them | Utility | Lightning |
Spark Sanctuary | Cast an area that prevents non-spark foes from entering lasting for a few seconds | Utility | Lightning |
Miasma | Creates an area around the player that inflicts random various negative effects to foes entering it. | Utility | Poison |
Messiah Syndrome | Inflicts "False Prophecies" to a foe, tranforming it to a Flesh Golem, it attacks other foes and after the duration, it explodes, bosses take heavy damage instead. | Utility | Poison |
Massacre | Increase own damage and speed for 5 seconds. Every foe you kill in this duration will yield 2 Health for this run only; Max: 250 | Offensive | Poison |
Path of Fire | Leaves a burning trail that damages foes that walk on to it | Offensive | Fire |
Eruption | Explodes and damages all surrounding foes. It inflicts burn and leaves a lingering damage area. | Offensive | Fire |
Earthquake | Shakes the whole room dealing damage and stunning all enemies | Offensive | Earth |
Ambush | Become invisible and enhances your next basic attack | Utility | Wind |
Brittle Shot | Shoots 5 consecutive peircing shots. | Offensive | Frost |
Torrent | Summons a pillar of water damaging surrounding foes. | Offensive | Water |
Electric Discharge | Discharge stored energy dealing heavy damage to surrounding foes. Stun for 0.5 seconds | Offensive | Lightning |
Winter | Summons a snowstorm encompassing the whole room, it deals tick damage and slows them for the duaration | Offensive | Frost |
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